Return to Home Page
Greg Santo's Game Programming Portfolio
   
Physics Playground


Program Description

My current project, the "Physics Playground", is still in its early phases of development. The playground will be a multi-viewport MFC application that uses DirectX for all rendering and the Tokamak physics engine for all physics simulations.

This program's main area will consist of four viewports. To the right of these viewports will be a multi-tabbed section which allows the user to easily create primitives, predefined models, rigid and soft bodies, etc.

This page will be updated frequently as the program progresses.
   
Copyright © 2006 Greg Santo