Program Description
My current project, the "Physics Playground", is still in its early phases of development. The playground will be a multi-viewport MFC application that uses DirectX for all rendering and the Tokamak physics engine for all physics simulations.
This program's main area will consist of four viewports. To the right of these viewports will be a multi-tabbed section which allows the user to easily create primitives, predefined models, rigid and soft bodies, etc.
This page will be updated frequently as the program progresses.